| GFXAttr |
The graphic attribute object is a base class for different
display attributes and holds information about common attibute
values such as background and foreground colour, shading, style
etc.
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| GFXColour |
The graphic colour object is a convinience class for basic colour handling.
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| GFXDecorationInfo |
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| GFXDevPoint |
Trivial device point class.
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| GFXDevRect |
Trivial device rectangle class.
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| GFXDriver |
A base class used by the
text and gfx packages to render/position objects
within their respective environment.
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| GFXEnv |
A base class to position, align, etc,
objects within a given environment.
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| GFXFillAttr |
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| GFXGlyphOrientation |
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| GFXGraphicContext |
The graphic context allows the client to manage different graphic
attributes--attributes that are outside the scope of functionality
provided by XGA.
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| GFXLineAttr |
The graphic Line attribute object holds information about attribute
values specific for line drawing.
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| GFXMapping |
This class represents one character/glyph mapping.
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| GFXMappingList |
A mapping list represents the complete set of mappings for some set
of glyphs and corresponding Unicode characters.
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| GFXTextAttr |
The graphic text attribute object holds information about attribute
values specific for text drawing.
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| GFXTextContext |
The text context allows the client to manage different text
attributes--attributes that are outside the scope of functionality
provided by XGA.
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