Set Up Media Encoder for Development
This page covers only the Media Encoder-specific setup. Install the UXP Developer Tool and a code editor from Set Up Developer Tools in the UXP Hub first.
If you already build UXP plugins for another Adobe application, keep your existing tools and complete only the Media Encoder steps below.
Check Your Versions
Use either the stable or beta Media Encoder release, as long as it meets the minimum version in your plugin's manifest.
Enable Media Encoder Developer Mode
Media Encoder has a Developer Mode setting that is separate from the setting in UDT. Enable both before UDT can load a development plugin into the host.
- Open Media Encoder.
- Go to Edit > Preferences > Plugins.
- Enable Developer mode.
- Restart Media Encoder.
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Confirm the Host Is Available
- Start Media Encoder and wait for it to finish opening.
- Open UDT.
- Create or add a plugin that targets Adobe Media Encoder.
- Confirm that UDT offers Load for the plugin while Media Encoder is running.
If Media Encoder is unavailable in UDT, confirm the installed versions, Developer Mode settings, and host restart before continuing.
Next Step
With Media Encoder ready, explore the Render Queue Panel example to see the Media Encoder DOM APIs in action.