public class Lang
extends java.lang.Object
This class encapsulates rules used to guess the possible languages that a word originates from. This is done by reference to a whole series of rules distributed in resource files.
Instances of this class are typically managed through the static factory method instance(). Unless you are developing your own language guessing rules, you will not need to interact with this class directly.
This class is intended to be immutable and thread-safe.
Lang resources
Language guessing rules are typically loaded from resource files. These are UTF-8 encoded text files. They are systematically named following the pattern:
org/apache/commons/codec/language/bm/lang.txtThe format of these resources is the following:
Port of lang.php
Modifier and Type | Method and Description |
---|---|
java.lang.String |
guessLanguage(java.lang.String text)
Guesses the language of a word.
|
Languages.LanguageSet |
guessLanguages(java.lang.String input)
Guesses the languages of a word.
|
static Lang |
instance(NameType nameType)
Gets a Lang instance for one of the supported NameTypes.
|
static Lang |
loadFromResource(java.lang.String languageRulesResourceName,
Languages languages)
Loads language rules from a resource.
|
public static Lang instance(NameType nameType)
nameType
- the NameType to look uppublic static Lang loadFromResource(java.lang.String languageRulesResourceName, Languages languages)
In normal use, you will obtain instances of Lang through the instance(NameType)
method.
You will only need to call this yourself if you are developing custom language mapping rules.
languageRulesResourceName
- the fully-qualified resource name to loadlanguages
- the languages that these rules will supportpublic java.lang.String guessLanguage(java.lang.String text)
text
- the wordLanguages.ANY
if there was no unique matchpublic Languages.LanguageSet guessLanguages(java.lang.String input)
input
- the wordCopyright © 2010 - 2020 Adobe. All Rights Reserved