Package com.adobe.fontengine.font
Class Matrix
- java.lang.Object
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- com.adobe.fontengine.font.Matrix
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public final class Matrix extends java.lang.Object
A 2x3 "Postscript style" coordinate matrix (a 2D transformation and shift).Synchronization
These objects are immutable.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
applyToPoint(Point p)
computes p * this and returns the result in pdouble
applyToXYGetX(double x, double y)
computes [x y] * this and returns the resulting x valuedouble
applyToXYGetY(double x, double y)
computes [x y] * this and returns the resulting y valueboolean
isIdentity()
Returns true iff this is very close to representing the identity transformation.boolean
isInverse(Matrix inverse)
Checks whether 'inverse' is the inverse of this matrix.Matrix
multiply(double multiplier)
Computes this * multiplier and returns the resulting matrix.Matrix
multiply(Matrix multiplier)
Computes this * multiplier and returns the resulting matrix.
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Field Detail
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IDENTITY_MATRIX
public static final Matrix IDENTITY_MATRIX
a constant Matrix representing the identity transformation
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a
public final double a
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b
public final double b
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c
public final double c
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d
public final double d
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tx
public final double tx
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ty
public final double ty
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Constructor Detail
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Matrix
public Matrix(double[] matrix)
Creates a matrix from either a 4 or 6 element array representing a matrix. If there are 4 elements, tx and ty are set to 0.- Parameters:
matrix
- contains the matrix elements in the following order: a, b, c, d, tx, ty
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Matrix
public Matrix(double a, double b, double c, double d, double tx, double ty)
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Method Detail
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isIdentity
public boolean isIdentity()
Returns true iff this is very close to representing the identity transformation.
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isInverse
public boolean isInverse(Matrix inverse)
Checks whether 'inverse' is the inverse of this matrix.- Parameters:
inverse
- the matrix to be compared- Returns:
- true iff this * inverse ~= IDENTITY_MATRIX
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multiply
public Matrix multiply(Matrix multiplier)
Computes this * multiplier and returns the resulting matrix.
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multiply
public Matrix multiply(double multiplier)
Computes this * multiplier and returns the resulting matrix.
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applyToPoint
public void applyToPoint(Point p)
computes p * this and returns the result in p
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applyToXYGetX
public double applyToXYGetX(double x, double y)
computes [x y] * this and returns the resulting x value
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applyToXYGetY
public double applyToXYGetY(double x, double y)
computes [x y] * this and returns the resulting y value
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