| TextAttr |
The text attribute object can represent any possible combination of
attributes that apply to text (e.g., typeface, size, left margin,
tabs).
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| TextBaselineShift |
This class defines a text baseline shift attribute.
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| TextBreakFinder |
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| TextBreakIterator |
Fashioned loosely on the ICU break iterator class, the text break
iterator can be used to find significant breakpoints in text.
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| TextCharProp |
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| TextCharPropCharIterator |
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| TextCharPropDataIterator |
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| TextContext |
The text context exists to allow multiple text displays to share
instances of formatting-related objects.
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| TextDisplay |
The text display plays a key role in the presentation of text, and in
operations that map between graphic locations and text positions
(e.g., move up one line).
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| TextDispStr |
This class represents a text stream (see class jfTextStream) that can
be displayed.
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| TextDrawInfo |
Properties for rendering text.
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| TextEditor |
A text editor provides interactive access to a text stream, with
methods that map to user-interface events.
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| TextEmbed |
This class represents an object embedded in a text stream.
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| TextField |
A text field extends the text stream class (TextStream) with the
ability to behave as a field.
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| TextFrame |
The text frame class represents the geometry and eventually layout of
a single frame.
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| TextGfxAttr |
Describe graphic attributes that apply to text.
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| TextGfxSource |
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| TextGlyphRun |
The run is the basic building block of text layout.
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| TextIntArray |
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| TextItem |
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| TextLabel |
A text label is a displayable stream (see class TextDispStr) that
has unlimited height and width, with minimums going right down to
zero.
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| TextLayout |
The client creates an instance of this class to manage the process of
generating text stream content from rendering and content.
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| TextLayoutLine |
This class represents an instance of a line in a text layout.
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| TextLegacy |
Base class for AXTE classes which must track legacy positioning or
spacing mode.
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| TextMarker |
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| TextMarkupBase |
As an abstract base class, TextMarkupBase defines the semantics for
building a representation of rich text from a series of method calls.
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| TextMeasurement |
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| TextNullFrame |
The null frame is a place-holder for frames not loaded
yet.
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| TextPanel |
The text panel class represents the geometry and eventually layout of
a single panel.
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| TextPosn |
Class TextPosition represents a position in a particular text
stream.
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| TextPosnBase |
Class TextPosnBase represents a position in a particular text
stream.
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| TextPrefOpt |
This class describes ...
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| TextRange |
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| TextRegion |
A text region is a displayable stream (see class TextDispStr) that
has both minimum and maximum height and width.
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| TextSelection |
Class TextSelection represents a range of selected text.
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| TextSparseStream |
The sparse stream represents a displayable stream whose content and
rendering are loaded on demand when needed, rather than up front.
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| TextStream |
A text stream is a container of rich text, embedded fields and other
objects.
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| TextStreamIterator |
Implementation of TextCharPropIterator for iterating over text stream
content.
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| TextTab |
This class represents a single tab stop.
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| TextTabList |
Class TextTabList represents a set of tab stops (see class
TextTab).
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| Units |
Unit conversions for AXTE.
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