Interface Shadow<S extends Shape<S,​P>,​P extends TextParagraph<S,​P,​? extends TextRun>>

    • Method Detail

      • getDistance

        double getDistance()
        the offset of this shadow in points
      • getAngle

        double getAngle()
        the direction to offset the shadow in angles
      • getBlur

        double getBlur()
        the blur radius of the shadow TODO: figure out how to make sense of this property when rendering shadows
      • getFillStyle

        PaintStyle.SolidPaint getFillStyle()
        the color of this shadow. Depending whether the parent shape is filled or stroked, this color is used to fill or stroke this shadow