Manage plugins in UDT

The UXP Developer Tool (UDT) keeps your development projects in one workspace. Create a project from a template or add an existing project from disk, then load it when its host application is running.

Create a plugin from a template

Select Create Plugin, choose a UDT template, and complete the project details. Build Your First Plugin walks through the complete setup.

Creating a plugin from a template in UDT

Add an existing plugin

To add a project already stored on disk:

  1. Select Add Plugin.
  2. Choose the project's manifest.json file.
  3. Select Open to add the project to the workspace.

Selecting a plugin manifest to add to UDT

A plugin added to the UDT workspace

Adding a project does not load it into a host application. You can keep it in the workspace until you are ready to work with it.

Remove a plugin from the workspace

Select the checkbox beside one or more projects, then select Remove Selected in the upper-right corner.

Removing selected plugins from the UDT workspace

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Removing a plugin from the UDT workspace does not delete its files from disk. You can add the project again later by selecting its manifest.

Next step

After adding a project, load, watch, and debug the plugin.