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Configuration

If using "remind later" functionality in a basic notification, you must declare use of the USE_EXACT_ALARM permission in your AndroidManifest.xml:

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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.mycompany.myapp">
...
<uses-permission android:name="android.permission.USE_EXACT_ALARM" />
...
</manifest>

Properties

The properties below define the payload sent to FCM:

FieldRequiredKeyTypeDescription
Payload Version
adb_version
string
Version of the payload assigned by the ACC authoring UI.
Template Type
adb_template_type
string
Informs the reader which properties may exist in the template object.
Basic template uses a value of "basic".
Title
adb_title
string
Text shown in the notification's title.
Color - Title
⛔️
adb_clr_title
string
Text color for adb_title.
Represented as six character hex, e.g. 00FF00.
Body
adb_body
string
Text shown in message body when notification is collapsed.
Expanded Body
⛔️
adb_body_ex
string
Body of the message when the message is expanded.
Color - Body
⛔️
adb_clr_body
string
Text color for adb_body, adb_body_ex.
Represented as six character hex, e.g. 00FF00.
Sound
⛔️
adb_sound
string
Sound played when notification is delivered.
Value should be the name of the sound file without its extension.
Sound file should be located in the assets/raw directory of your app.
Image
⛔️
adb_image
string
URI of an image to be shown when notification is expanded.
Link URI
⛔️
adb_uri
string
URI to be handled when user clicks the notification.
Link Type
⛔️
adb_a_type
string
Type of link represented in adb_uri - one of "WEBURL", "DEEPLINK", "DISMISS", or "OPENAPP".
Required if adb_uri is specified.
Button(s)
⛔️
adb_act
string
The value is an encoded JSON string.
One to three buttons to create for the notification. If using "remind later" functionality, only two buttons may be used in this field.
When decoded, the string contains an array of the following objects:
  • label (required) - Text shown on the button's label.
  • uri (required) - URI to be handled when user clicks the button.
  • type (required) - Type of link represented in uri - one of "WEBURL", "DEEPLINK", "DISMISS", or "OPENAPP".
Icon
⛔️
adb_icon
string
Name of a small icon to use in the notification.
Note - The value referenced by this key is not used if a valid adb_small_icon key value pair is present in the payload.
Small Icon
⛔️
adb_small_icon
string
Name of a small icon to use in the notification. The app's drawable resources are checked for an image file with the provided name.
Color - Small Icon
⛔️
adb_clr_icon
string
Color for the notification's small icon.
Represented as six character hex, e.g. 00FF00.
Large Icon
⛔️
adb_large_icon
string
URI or name for a large icon to use in the notification. If the URI is valid, the remote image is downloaded and cached on the device to be used as the large icon. If a name is provided, the app's drawable resources are checked for an image file with the same name. If no valid URI or name is provided then no large icon is set on the notification.
Remind Later Text
⛔️
adb_rem_txt
string
If present, show a "remind later" button using the value provided as its label.
Note - both remTxt and remTs must be present in order to support "remind me later" functionality.
Remind Later Date
⛔️
adb_rem_ts
string
If present, schedule this notification to be re-delivered at this epoch timestamp (in seconds) provided.
Note - both remTxt and remTs must be present in order to support "remind me later" functionality.
Channel ID
⛔️
adb_channel_id
string
The notification's channel id (new in Android O). The app must create a channel with this channel ID before any notification with this channel ID is received. If you don't send this channel ID in the request, or if the channel ID provided has not yet been created by the app, FCM uses the channel ID specified in the app manifest.
If not provided in payload, SDK uses a "default" channel ID of value "General Notifications".
If < API 26 (Android O), this value is ignored.
Badge Count
⛔️
adb_n_count
string
Value to be used on app's badge.
Priority
⛔️
adb_n_priority
string
Designates the notification priority for Android - importance for API >= 26 (Android 8.0) or priority for API < 26.
Tag
⛔️
adb_tag
string
Identifier used to replace existing notifications in the notification drawer. If not specified, each request creates a new notification. If specified and a notification with the same tag is already being shown, the new notification replaces the existing one in the notification drawer.
Sticky
⛔️
adb_sticky
string
Boolean value represented as a string "true" or "false".
When set to false or unset, the notification is automatically dismissed when the user clicks it in the panel. When set to true, the notification persists even when the user clicks it.
Ticker
⛔️
adb_ticker
string
Sets the "ticker" text, which is sent to accessibility services.
Color - Background
⛔️
adb_clr_bg
string
Color for notification's background.
Represented as six character hex, e.g. 00FF00.

Example

Below is a sample of what a payload might look like for a basic notification:

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{
"message": {
"token": "FCM_TOKEN",
"android": {
"collapse_key": "new message"
},
"data": {
"adb_version": "1",
"adb_template_type": "basic",
"adb_title": "game request",
"adb_body": "shall we play a game?",
"adb_sound": "bingBong",
"adb_small_icon": "ic_knight",
"adb_large_icon": "https://pictureofchess.com/logo.png",
"adb_n_count": "1",
"adb_n_priority": "PRIORITY_LOW",
"adb_channel_id": "a3b80ef",
"adb_image": "https://pictureofchess.com/board.png",
"adb_uri": "https://chess.com/games",
"adb_a_type": "WEBURL",
"adb_act": "[{\"label\":\"accept\",\"uri\":\"https://chess.com/games/552\",\"type\":\"DEEPLINK\"{\"label\":\"decline\",\"uri\":\"\",\"type\":\"OPENAPP\"}]",
"adb_tag": "24",
"adb_sticky": "true",
"adb_ticker": "Play a game?",
"adb_body_ex": "Bob wants to play a game of chess with you. Click 'accept' to start!",
"adb_clr_body": "00EE00",
"adb_clr_title": "AABBCC",
"adb_clr_icon": "123456",
"adb_clr_bg": "000000",
"adb_rem_txt": "Remind me",
"adb_rem_ts": "1703462400"
}
}
}

Usage recommendations

The tables below contain guidelines for your push notification content. These recommendations help your text and images display reliably across multiple devices. These values are guidelines only - you should still test a notification prior to sending it.

Audio specifications

Custom sound files must be placed within the app's bundle in the res/raw directory. Supported formats are mp3, wav, or ogg.

Image specifications

Aspect ratiosImage size rangeSupported file types
1:1, 3:2, 5:4, 4:3, 2:1, 16:9
< 1 MB
PNG, JPG, WebP

Text guidelines

TypeRecommended max # of charactersSupports multiple lines?
Title
~35 (depends on screen size and device font setting)
No
Description
~110 (depends on screen size and device font setting)
Yes

For full information on APNS payload keys, see Apple's documentation.

The properties below define the payload sent to APNS:

APS properties

FieldRequiredKeyTypeDescription
Title
aps.alert.title
string
Text shown in the notification's title.
Subtitle
⛔️
aps.alert.subtitle
string
Text shown in subtitle of notification.
Body
aps.alert.body
string
Text shown in message body when notification is collapsed.
Notification Category
aps.category
string
The notification’s type. This string must correspond to the identifier of one of the UNNotificationCategory objects you register at launch time.

Value will always be "AEPNotification" to use an Adobe push template.
Mutable content
aps.mutable-content
number
The notification service app extension flag. If the value is 1, the system passes the notification to your notification service app extension before delivery. Use your extension to modify the notification’s content.

Value must always equal 1 so that the app's notification content service is called prior to the notification being displayed to the user.
Sound
⛔️
aps.sound
string
The name of a sound file in your app’s main bundle or in the Library/Sounds folder of your app’s container directory. Specify the string “default” to play the system sound. Use this key for regular notifications. For critical alerts, use the sound dictionary instead.
Badge Count
⛔️
aps.badge
string
The number to display in a badge on your app’s icon. Specify 0 to remove the current badge, if any.
Notification Thread ID
⛔️
aps.thread-id
string
An app-specific identifier for grouping related notifications. This value corresponds to the threadIdentifier property in the UNNotificationContent object.

AEPNotificationContent properties

FieldRequiredKeyTypeDescription
Payload Version
adb_version
string
Version of the payload assigned by the Adobe authoring UI.
Template Type
adb_template_type
string
Informs the reader which properties may exist in the template object.

Basic template uses a value of "basic".
Expanded Title
⛔️
adb_title_ex
string
Title of the message when the notification is expanded.

If an expanded title is not provided, the value in aps.alert.title will be used.
Expanded Body
⛔️
adb_body_ex
string
Body of the message when the notification is expanded.

If an expanded body is not provided, the value in aps.alert.body will be used.
Image
⛔️
adb_media
string
URI of an image to be shown when notification is expanded.
Link URI
⛔️
adb_uri
string
URI to be handled when user clicks the notification body. For example, a deep link to your app or a URI to a webpage.

If no value is provided, clicking on the notification will open the host application.
Color - Title
⛔️
adb_clr_title
string
Text color for adb_title_ex. Represented as six character hex, e.g. 00FF00

If no value is provided, the system label color will be used.
Color - Body
⛔️
adb_clr_body
string
Text color for adb_body_ex. Represented as six character hex, e.g. 00FF00

If no value is provided, the system secondaryLabel color will be used.
Color - Background
⛔️
adb_clr_bg
string
Color for notification's background. Represented as six character hex, e.g. 00FF00

If no value is provided, the system systemBackground color will be used.

Example

gif of sample basic notification

Below is a sample of what a payload might look like for a notification using a basic template:

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{
"aps" : {
"alert" : {
"title" : "Need a break? Picture this...",
"body" : "Warm sand, turquoise waves, you + a cocktail. Book your beach escape now!"
},
"mutable-content" : 1,
"category" : "AEPNotification"
},
"adb_template_type" : "basic",
"adb_version" : "1.0",
"adb_title_ex" : "Summer Beach Vibes Await ☀️",
"adb_body_ex" : "Escape to paradise with our Summer Bliss Package! Secure your spot in paradise today—your dream vacation is just a booking away.",
"adb_media" : "https://<URL_CONTAINING_IMAGE>",
"adb_uri" : "myapp://book/beachPackage"
}

Usage recommendations

The tables below contain guidelines for your push notification content. These recommendations help your text and images display reliably across multiple devices. These values are guidelines only - you should still test a notification prior to sending it.

Image specifications

Aspect ratioImage size rangeSupported file types
2:1 (e.g. - 400x200 px)
50 KB to 1 MB
PNG, JPG, WebP

Text guidelines

TypeRecommended max # of charactersSupports multiple lines?
Title
70
Yes (2 lines max)
Description
600
Yes
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