Module relationships
Understanding how one module relates to another helps determine how it reacts to changes in that module.
A single module can have the following types of relationships with another module:
uses: module A uses module B if it invokes behavior of module B
reacts to: module A reacts to module B if its behavior is triggered by an event in module B without module B knowing about module A
customizes: module A customizes module B if it modifies the behavior of module B
implements: module A implements module B if it implements some, not necessarily all, behavior that is defined in module B
replaces: module A replaces module B if it provides its own version of the API exposed and implemented by module B
Relationship types and scenarios
A uses B, C customizes B
In a scenario where module A uses module B and module C customizes module B, the customizations in module C must not break the API of module B so that module A still functions properly in the face of these customizations.
A reacts to B, C customizes B
Similarly, in a case where module A reacts to module B and module C customizes module B, the customizations in module C must not interfere with the events in module B that module A depends on.
A and C customize B
If both module A and C customize module B, be careful about how these customizations are implemented so that you avoid conflicts (see below).
A replaces B
If module A replaces module B, it needs to be able to do so in such a way that other modules are not affected. That will mean not having direct hard dependencies on module B, but rather dependencies on a third module, module C, that both module A and B implement.